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Stunt Addict is a physics-based bike stunt game developed with Unity, delivering a thrilling motocross experience for kids and casual players. Ride powerful stunt bikes across extreme obstacle courses, perform flips and jumps, and master tricky terrain using smooth, responsive controls. Set in snow mountain and industrial-style environments, the game features skill-based racing, checkpoints, and progressive levels for engaging stunt-focused gameplay.

Stunt Addict is a bike stunt game developed by Windstar Games, focused on delivering skill-based racing, physics-driven stunts, and visually engaging environments for mobile players.
Precision, timing, and control determine success across challenging stunt tracks.
Race across snow-covered mountains, factory-style layouts, and floating platforms.
Perform backflips, extended air-time jumps, and near-impossible landings using realistic bike physics.
Stunt Addict is a Unity-based bike stunt game designed to deliver an exciting motocross-style experience through physics-driven gameplay and intuitive controls.
Players ride powerful stunt bikes across extreme obstacle courses, navigating tricky terrain while performing flips, jumps, and aerial tricks that demand precision and timing.
The game includes multiple levels with checkpoints and structured progression systems that encourage players to improve their skills and master increasingly difficult stunt challenges.
Implemented front, rear, and flip controls optimized for mobile touch input to ensure smooth and accurate bike handling.
Carefully adjusted Unity physics to support satisfying flips, air-time tricks, and controlled landings.
Built snow mountain and industrial-style tracks with optimized assets for consistent mobile performance.
Introduced checkpoints and level progression to gradually increase difficulty and player mastery.
Stunt Addict is built using Unity, leveraging its physics engine and mobile optimization capabilities to deliver smooth, stunt-focused gameplay.

Screens showcasing physics-based bike stunts, snow mountain environments, extreme obstacle tracks, and in-game controls.
A clear and engaging gameplay flow designed for mobile stunt racing.
Players open Stunt Addict and select a level to begin their motocross stunt challenge.
Use intuitive controls to navigate obstacles, perform flips, and manage air time.
Players pass checkpoints, finish levels, and unlock more demanding stunt tracks.
Find quick answers about our game development services and production process at Windstar Games.
We deliver bespoke 2D/3D game development, VR/AR experiences, cross-platform app development, WebGL projects, and Metaverse environments, using Unity, Unreal Engine, and the latest game engines.
Yes, we design tailored AR/VR games using ARKit, ARCore, Unity, Unreal Engine, and leading VR platforms like Meta Quest and HTC Vive.
Yes, we provide continuous post-launch support, QA testing, and performance optimization for all our applications, along with deployment assistance.
We deliver for iOS, Android, Apple VisionOS, Meta Quest, MacOS, Windows, WebGL, HoloLens, and more.
We follow a full-cycle development process including discovery, game design, collaboration, project kick-off, testing, and ongoing live service support.